Thanks for the fast response. laugh

I never thought to do it the first way, but it seems to be the most logical so that's what I want to do, however I've run into a bit of an issue.

I went through the code to understand it, and I know what is supposed to happen, however the results that i'm getting say otherwise. First off, sprintf is not a valid function (i know it is in c++ but apparently not this engine, without external files) so I thought maybe you meant str_printf but that might be what's causing this issue. Right after that call I can an error saying invalid function arguments. With that, I decided to print the string on screen to see what was coming from str_printf and it is just random letters and symbols, hence why the bmap is not loading. Of course, as soon as I posted a response, I figured it out. The problem was in fact str_printf. All I had to do was include stdio.h, change it back to sprintf and it works. Thanks man. laugh

Last edited by xbox; 03/04/14 21:45.