Quote:
Sorry if I seem rather rude

You are.
Btw. you do not need to know anything about coding, just apply common sense. You want to change camera.tilt? Then why not change it, the relevant part/ what you need to add has already been commented out:

camera.tilt = camera.tilt - 5 * mouse_force.y * time_step;
or
camera.tilt -= 5 * mouse_force.y * time_step;

You could or should clamp that value, too:

camera.tilt -= 5 * mouse_force.y * time_step;
camera.tilt = clamp(camera.tilt,-85,85); // you can try other values lower than 90, too
or
camera.tilt = clamp(camera.tilt-5 * mouse_force.y * time_step,-85,85);

Finally, player.tilt normally should remain unchanged in a movement code.

EDIT: Btw. your number of posts or the title below your name does not mean anything. If you want to create games don't expect that you get away with "I'm a newbie/ non-coder", that's bullsh*t, don't even start with it. Do what you are capable of, ask politely and PRECISELY what you don't know and what's crucial, learn from it. Do not keep a non-coder attitude, it will not bring you very far.

Last edited by Superku; 03/08/14 13:02.

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