1 registered members (3s05bmmc),
740
guests, and 4
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: The answer to life, the universe and unity3d
[Re: MasterQ32]
#438548
03/17/14 12:03
03/17/14 12:03
|
Joined: Apr 2007
Posts: 3,751 Canada
WretchedSid
OP
Expert
|
OP
Expert
Joined: Apr 2007
Posts: 3,751
Canada
|
You are both right and man, the_clown, I feel your pain. Visual Studio is an awesome IDE and lightyears ahead of Xcode which is lightyears ahead of code::blocks. MSVC is a piece of garbage and I've written way too many ifdefs and dirty hacks to work around compiler and STL bugs. And I'm not even happy with GCC either (regexes, anyone?). 4.9 is getting somewhere with C++11 support, but Clang beats it completely. If I could, I would force LLVM/Clang down your throats and switch to C++1y. Oh well, you work with the tools you got, not the ones you wish you had. Edit: If anyone wants to know the current state of things in terms of implementation completeness of C++11 compiler features: http://www.italiancpp.org/wp-content/uploads/2014/03/CppISO-Feb2014-r1.pdf
Last edited by JustSid; 03/17/14 12:10.
Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
|
|
|
Re: The answer to life, the universe and unity3d
[Re: Slin]
#438590
03/18/14 10:41
03/18/14 10:41
|
Joined: Oct 2007
Posts: 5,210 Ä°stanbul, Turkey
Quad
Senior Expert
|
Senior Expert
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
|
please make it not look so unity-like. Not saying it looks that way right now but it's heading in that direction.
3333333333
|
|
|
Re: The answer to life, the universe and unity3d
[Re: Quad]
#438611
03/18/14 16:59
03/18/14 16:59
|
Joined: Apr 2007
Posts: 3,751 Canada
WretchedSid
OP
Expert
|
OP
Expert
Joined: Apr 2007
Posts: 3,751
Canada
|
There are only so many ways you can make a functional editor UI. But it's not going to be Unity, I promise!
Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
|
|
|
Re: The answer to life, the universe and unity3d
[Re: Slin]
#438674
03/19/14 23:06
03/19/14 23:06
|
Joined: Apr 2007
Posts: 3,751 Canada
WretchedSid
OP
Expert
|
OP
Expert
Joined: Apr 2007
Posts: 3,751
Canada
|
If you haven't noticed, an unnamed competitor stepped up their game in the anticipation of the Rayne beta release.
We from Überpixel welcome every kind of competition as we believe that it drives the industry and ultimately leads to better products for developers.
As a direct response, we now offer everyone a subscription for Rayne starting at $5.99/Month. Alternatively, you can also buy a license for $1 and keep it forever.
Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
|
|
|
|