As per another question, i am trying to BIND 4 .tga files to the resources folder when the game is published.

The manual states WDL files only. Does this mean that I am to save the script they are in as a .wdl ?
and if so, then how do I include it, because I tried to #include it and I got an error 'BIND undeclared indentifier'

This one is pretty important since I just wasted an entire evening setting all the models to extern for each skin.. and then some other related tedious work.. xD

Thank you! laugh


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