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Re: RPG Movement script non clipping 3rd person camera
[Re: draculaFactory]
#43942
06/18/05 08:22
06/18/05 08:22
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Joined: Nov 2004
Posts: 862 Australia
DavidLancaster
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OP
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Joined: Nov 2004
Posts: 862
Australia
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Quote:
Are you going to implement jumping or just falling? I can try myself, but this code makes my eyes pop out.
You'll have to implement jumping in the 'player_gravity()' function. That's where to start. I'm not going to implement it. But you can check out my Zelda script for ideas:
http://www.coniserver.net/ubbthreads/sho...true#Post462719
Quote:
It is quite scary. How much time did it take you?
It's scary eh :P About a week I think, on and off. Alot of refining mostly.
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