if you want to add camera to xyz for model just do this
Code:
vec_set(camera.x,vector(player.x,player.y,player.z)); /// add camera to player xyz
 camera.pan = player.pan ; 
 camera.tilt += 5 * mouse_force.y;



if you want to add camera to a bone in player just do this :

Code:
VECTOR temp;
  vec_for_bone(temp,player,"head"); /// add camera to player head
  vec_set(camera.x,temp);
  camera.pan = player.pan ; 
  camera.tilt += 5 * mouse_force.y;



if you want to set player invisible to this camera , just do that

Code:
camera.genius = player;/// the player is now invisible inside view range



hope this help you laugh