I made my script and it`s functional allready .It`s veri simple one, with vey basic stucture.But it`s clean. and contain only parts that i fully understand.
Of course, i want to learn more advanced things. and thank You Aku_Aku for offering help.
Can you show me the code example, how create panel wich is made of mdl`s? One mdl for background, and 3 "3d letter" buttons.
I know how to make them but i want to learn next:
Bounding panel to character in game and follow that char.(like panels in some games who are on top of chaeracter head)
Bound letters to the panel...
I presume it is something like: rightclick on character ent_create at xyz+(character position xyz)...then some trigger = entity (panels) disapear.
Dynamic positioning of entity who is atached and follow another ent.(and detached when i need to) is what i want to learn.
2. How to ineract with only small portions of character( when mouse_over head = some triger, animation start and continue to end )
Is it posible to invisible box atached to head?
Give me some codes exsample, then i will learn and adopt theese for my needs.
Thank you!
P.s.
That is not included in the begining workshop tuttorial!
( most of it )