Yes. The memory requirements of published version is almost 150 MB less than the test version. Published version of demo use 680 MB. But full game version much more than. For example, i have 10 R32F texture for static indoor shadows. (5 for level2, 5 for level3) Each one of them 6 MB. (3072x512) -EDIT:i mean 6 MB for hdd. in memory each one of them 10 MB.- And i have about 1 minute .ogg song for level 2. It means 10 MB in memory, even in publish version. (Think i have 5 different songs) i can't use media_play because of license things. (some sounds had to be in wrs.)

I mean there is almost 200 MB for other levels. Maybe much much more than. I believe -_create remove- things are really will helpful.

Last edited by Emre; 05/06/14 00:48.