I have several simple models (3D primitives for the most part) that I need to have an "outline" on. Basically just lines that connect the outer most vertices together. I have A8 free so shaders are not an option, hence the problem. I am almost 100 percent sure I could just use the draw3dline (sorry, I don't remember the exact function) command to connect the vertices but that will require hard programming the individual vertex numbers in an array in order so I could read them ad connect them. Again it's possible, but it doesn't seem sensible. Any hints or ideas that might be a better approach?