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p.s. what did you use to create your landscape if you don't mind me asking




I just used Photoshop to make a heightmap and skin and then just brought into MED. Terrain shader is a variation of Steempipes to whom all of 3DGS is now indebted...

And yes, I see what you mean about the explosions. It's actually not even a part of the game till the very end. I just like explosions and had to keep a few in there