Thank you very much for the answer. That is very kind of you.

I showed the video to a few friends and we were all speechless about the detail. We did not know that you can use so many animated people in an outdoor world like yours with dynamich ligting a.s.o. in 3DGS.

Your idea with level changing and NPC handling sounds very good. That must be a lot of work.

Sorry, but I did not completely understand the last sentence from you. Do you mean that you stick 32 hmp's together and use 9 of these in a complete level or do you mean that a terrain has 32 divisions?

Frank


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