Code:
my.material = mtl_toon;
mtl_setup(200,20,50,50);



I had these lines of code within some of the actions run by some of my entities in my game. After I updated my gamestudio to version 8.10.3, I had to comment out all such lines because while the game still runs, the moment it tries to create any entity that has any material assignment within its code, I get an Error E1520 that says "Structs inconsistent - MATERIAL".
The "mtlFX.c" file in my include folder has the following properties:
Date modified: 12/22/2013 4:29pm
Size: 26.8kb
I have not tampered with this file in any way at all. Is there something I'm doing wrong?