The issues are not with WED ^_^
Quote:
1) I attached a level to my main script in "Map properties" window.

You mean: You attached a script to a level.

There are TWO KINDS OF INCLUDES:

#include <mtlFX.c> //Default files
#include "thisoniscustom.c" //custom files

Quote:

2) I opened the 'bed01' prefab in WED

Dont. Make a model insteand. your killing your resources for an ugly prefab.

3. No. Dont. Model instead.

Last edited by DLively; 07/06/14 14:23.

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