Ok, succeeded to compile and the pillars are exactly on the place they should be.
I played around with some settings in the compiler. Perhaps some of the default values causing this.
And indeed, your level has been rotatet. It is slightly not aligned with the grid. That should cause no problem in itself. But your walls are kind of twisted (a tiny bit), which makes them a bit concave (??) .
I hope that helps
Last edited by jenGs; 07/07/14 20:37.