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Re: Reasons why you still use Gamestudio
[Re: pararealist]
#443594
07/21/14 04:12
07/21/14 04:12
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Joined: Mar 2003
Posts: 1,524 Canada
Stansmedia
Serious User
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Serious User
Joined: Mar 2003
Posts: 1,524
Canada
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#29: No Refunds
#30: JCL sent me a PM with a link to google maps with a pin point on my house. He said he would cut me so bad I'de wish he hadn't cut me so bad - if I ever stopped using game studio.
#31: It's easier to blame game studio for not having new age features then admit my shortcomings as an indie game designer.
#32: If game studio was better I would have completed my game by now.
#33: My friends don't like me.
#34: I have 10 gallons of liquid brain ideas and game studio is the pin hole I pump it through.
#35: There are no bugs, WED and MED are incredibly useful tools, the library of over 100+ shaders conveniently included with the engine (rather then being splattered everywhere in the forums like it was projectile diarrhoea that couldn't wait for someone to sit down before ejecting from their ass like a buckshot) is very good, the wiki is updated weekly and has no broken links or ***OUTDATED REASON: CUZ LOL*** casting a shadow over useless information, the built in AI pathfinding system that requires only a simple function call to return directions to apply with c_move, the built in shadow mapping is gorgeous I'm so glad that frames raping stencil shadow crap got canned and shot into space.
#36: Game studio goes in dry and doesn't stop, but it kisses me after. Sometimes it hits me, but I usually deserve it. I burn't the roast last night and it was upset because the meeting at work didn't go well. It's better when WED and MED don't say anything, game studio only gets angrier and hits me harder. But it's ok! Gamestudio loves me.
#37: Helpful people on the forum like superku and
#38: I'm not in game design to make money so I don't really give a fuck.
#39: I secretly want to make money making games but I pretend I don't.
#40: The forum is cool.
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Re: Reasons why you still use Gamestudio
[Re: FBL]
#443614
07/21/14 18:28
07/21/14 18:28
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Joined: Sep 2003
Posts: 9,859
FBL
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 9,859
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#6 because it's AckCon time I have to emphasize that again. #6 because it's AckCon timeI'm still amazed how well we were able to work in parallel on one project.
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Re: Reasons why you still use Gamestudio
[Re: PadMalcom]
#443660
07/22/14 17:36
07/22/14 17:36
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Joined: Aug 2003
Posts: 7,439 Red Dwarf
Michael_Schwarz
Senior Expert
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Senior Expert
Joined: Aug 2003
Posts: 7,439
Red Dwarf
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I do agree with Firo, we worked together very well. Maybe it's because at these things we can just "be ourselves" to the fullest and thus we get to know each other much better than you would with random people. We simply get better in "sync" because we share the same interest and can communicate that with each other without having that feeling of someone "judging" us for it. Or maybe I'm just reading too much into it. I love you guys <3 AckCon afterglow is a funny thing...
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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Re: Reasons why you still use Gamestudio
[Re: FBL]
#443736
07/23/14 18:10
07/23/14 18:10
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Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
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Do what i did. Get fired and start a new company!
p.s. getting fired part was not intentional. If they had not fired me i'd still be working there.
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