3 registered members (Ayumi, Akow, AndrewAMD),
1,505
guests, and 9
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: unreal engine 4
[Re: sivan]
#442557
06/25/14 09:39
06/25/14 09:39
|
Joined: Dec 2003
Posts: 1,225 germany
gri
Serious User
|
Serious User
Joined: Dec 2003
Posts: 1,225
germany
|
thanx, yes I've seen already in the Unreal forum.
whooohooo! First I have to try it on my laptop. But the next days I will pimp an older machine for rendering.
Sadly I have much work today and get home at late evening.
But hey! Now I have access to the engine.
"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)
|
|
|
Re: unreal engine 4
[Re: sivan]
#444203
08/02/14 13:43
08/02/14 13:43
|
Joined: Oct 2007
Posts: 5,210 Ä°stanbul, Turkey
Quad
Senior Expert
|
Senior Expert
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
|
Are you kidding? That blueprint & c++ mixture is awesome. Blueprints have stuff like constructors, and interfaces and events and stuff -not sure maybe even inheritance-. For me it would be like do only necessary stuff in c++ rest in blueprint.
3333333333
|
|
|
|