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Re: How to use Normal mapping on my Map?
[Re: DLively]
#444676
08/16/14 18:54
08/16/14 18:54
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Joined: Nov 2008
Posts: 43
Ice2642
Newbie
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Newbie
Joined: Nov 2008
Posts: 43
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you need a normalmap texture for the blocks.
it need have the same name that the texture with a _n in the end.
For examplo, you have a texture with name wood, the normalmap texture will be wood_n
after this, you use the FX effect like use in a model.
sorry about my terrible english, I hoppe you understand what I am talking about.
BR
A8 PRO 8.47.1
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