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Bullet Physics #444328
08/06/14 11:03
08/06/14 11:03
Joined: Jul 2014
Posts: 49
Romania,vaslui
A
AceX Offline OP
Newbie
AceX  Offline OP
Newbie
A

Joined: Jul 2014
Posts: 49
Romania,vaslui
I'll be happy if I will see Bullet in a new 3DGS version.

Re: Bullet Physics [Re: AceX] #444331
08/06/14 11:37
08/06/14 11:37
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Joined: Mar 2011
Posts: 3,150
Budapest
maybe a physx3 upgrade would be enough...

by the way, just to extend it with one more useless wish, havok physics is also freely available to write a plugin laugh


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: Bullet Physics [Re: sivan] #444332
08/06/14 11:43
08/06/14 11:43
Joined: Jul 2014
Posts: 49
Romania,vaslui
A
AceX Offline OP
Newbie
AceX  Offline OP
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Joined: Jul 2014
Posts: 49
Romania,vaslui
I will search it it on google.
I need a physics which support liquid deformation and vehicle physics grin

Re: Bullet Physics [Re: AceX] #444333
08/06/14 12:43
08/06/14 12:43
Joined: Mar 2011
Posts: 3,150
Budapest
sivan Offline
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sivan  Offline
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Joined: Mar 2011
Posts: 3,150
Budapest
I think oliver2s made a great tool that uses vehicle physics. I tested it but don't remember the name. for free.

but in physx 3.3 a new vehicle physics is introduced as I remember...


Free world editor for 3D Gamestudio: MapBuilder Editor
Re: Bullet Physics [Re: sivan] #444338
08/06/14 14:33
08/06/14 14:33
Joined: Jul 2014
Posts: 49
Romania,vaslui
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AceX Offline OP
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AceX  Offline OP
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Joined: Jul 2014
Posts: 49
Romania,vaslui
I think it's IceX or something like this.

Quote:

but in physx 3.3 a new vehicle physics is introduced as I remember...


wink Ok I will search it.


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