Code:
PANEL* debug_fps_pan = 
{
	pos_x = 10;
	pos_y = 10;
	
	layer = 30;
	
	digits(0,130,"fps%5.0f","OptimusPrinceps#20",1, fps);

}



Code:
debug_fps_pan.flags = SHOW;
		
		while(1) 
		{
			fps = 16 / time_frame;
			wait(1);
		}



Have Fun ^@^


FEL - Lead Game Designer & Core Developer