Very Nice

great job. Looked over the documentation breifly seems to be very well explained as well. I have a quick question . Would it be possible to have different target entitys for differnt models? ex.. I would like to be able to have Guy A go to point A and Guy B to point B. Then could i change that during runtime? so guy A goes to B and vice versa? also is it possible to use this to make two seperate paths included into one level? So for example one path set for vehicles and another path for pedestrians. Sorry for all the questions just curious. It really looks good . Thanks alot.