Yes your idea is right. Please see my last edit ( just done ). Its a simple example of that. After a c_trace the closet vertex to hitposition will be saved in hit - entitys skill1. Then a function creates a arrow model ( or whatever ). This one will be placed at position taken from vertex nr saved in skill1. Hope it helps.


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;