Also you can easily get the textures or meshes by exporting them at runtime, which even works with AAA titles because there's no way to prevent that
Hmm i dont think so. Most of AAA titles use packer who not write files on HDD but in memory, like 3dgs packer do. Yes there are some packers around here who export files on HDD and later when game is closed this files was delated, but this is not the case here. Export one file from wrs with engine function or some hack utility is bit different of hack complete wrs and get away all files including animated models.