Originally Posted By: PadMalcom
@MasterQ32: Nice tool, found the error using it laugh

I'm writing a Steam plugin and I forgot to add the steam_api.dll to the game folder. Now it works. Nevertheless, I have no idea why GS did not load the DLL. Maybe because all exported functions were unbound?


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Try to load a DLL linked to another DLL via LoadLibrary as I told you and it will return NULL because not all functions could be resolved.
This could have been easy with LoadLib and GetLastError.