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Re: Keys Potential Bug
[Re: DLively]
#450637
04/19/15 21:00
04/19/15 21:00
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Malice
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Malice
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Using the wasd and a joy_stick is achievable. Xbox 360 for windows or something. Also I believe 2 joysticks is achievable.
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Re: Keys Potential Bug
[Re: DLively]
#450642
04/19/15 21:26
04/19/15 21:26
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Malice
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Malice
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Re: Keys Potential Bug
[Re: DLively]
#450643
04/19/15 21:29
04/19/15 21:29
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Joined: Apr 2007
Posts: 3,751 Canada
WretchedSid
Expert
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Expert
Joined: Apr 2007
Posts: 3,751
Canada
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There is honestly no guarantee for it to work with the numpad on all keyboards. But for the record, I don't have one on any of my keyboards or laptops.
Maybe redesign your game to use the local LAN or use gamepads or something?
Shitlord by trade and passion. Graphics programmer at Laminar Research. I write blog posts at feresignum.com
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Re: Keys Potential Bug
[Re: DLively]
#450645
04/19/15 21:50
04/19/15 21:50
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Joined: Apr 2005
Posts: 1,988 Canadian, Eh
DLively
OP
Serious User
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OP
Serious User
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
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Hey sid, just out of curiosity (since your the guru ) why wouldn't that work for all numpad keyboards?
Last edited by DLively; 04/19/15 22:12.
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Re: Keys Potential Bug
[Re: DLively]
#450646
04/19/15 22:12
04/19/15 22:12
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Malice
Unregistered
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Malice
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I'm not Sid, but I assume it's about the device buffer. But hopefully Sid will give a better answer.
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