Ok, thanks for clearing those things up Matt. You know, this is why I announced...
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so I can definately not guarantee that I'm 100% correct here.



This had a reason
Nontheless - I'm not convinced as to why this impact on the frame rate occurs when only drawing, say 350 entities. This is not too much, and, although using other engines as an example is really murderous on these forums , how in hell then do other engines manage to draw even more entities at higher frame rates? I believe acknex does far more than what you described with its entities, far more than is often necessary if you only want to use entities als little details, e.g. as vegetation.

Last edited by The Matrix; 08/22/05 12:19.

Formerly known as The Matrix - ICQ 170408644 I've been here for much longer than most people think. So where's my "Expert" status?