Hi There.

Im looking into shaders and im in need of some good tutorials. I've looked at whats available in the workshops and on the wiki and know some basic stuff.. Now I need some further tutorials to look at...

Can I use HLSL code from the net?

Why do shaders BOG up my frames per second?

Can I create basic shaders that don't eat fps?

How can I create a flashlight with shaders without having to use shade-c?

Are there any good bump map tutorials for 3dgs, besides the workshops?

EDIT: where can I find the bumpmap sample the workshop talks about, btw?

Last edited by DLively; 06/09/15 00:49.

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