Hi There.
Im looking into shaders and im in need of some good tutorials. I've looked at whats available in the workshops and on the wiki and know some basic stuff.. Now I need some further tutorials to look at...
Can I use HLSL code from the net?
Why do shaders BOG up my frames per second?
Can I create basic shaders that don't eat fps?
How can I create a flashlight with shaders without having to use shade-c?
Are there any good bump map tutorials for 3dgs, besides the workshops?
EDIT: where can I find the bumpmap sample the workshop talks about, btw?
Last edited by DLively; 06/09/15 00:49.