Here you go
Code:
void main(){
 // 'min' shall point on the value of the smallest variable
 var x   = 5;
 var y   = 3;
 var min = 0; 
 if(x < y) min = x;
 else      min = y;
 
 // output 'min'
 printf(_chr(str_for_num(NULL, min)));
 
 // determine, whether 'min' is bigger than 4
 if (min > 4) printf(">4");
 else         printf("<=4");
}


entity pointer example
Code:
void _bla(){
   ENTITY* entpointer;
   //or 4ex
   //ENTITY* entpointer = ent_create ( ... );
   if (entpointer) entpointer.skill1 = 1;
}



Greets


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;