0 registered members (),
1,091
guests, and 9
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: New Acknex Unlimited page
[Re: alibaba]
#450078
04/06/15 12:20
04/06/15 12:20
|
Joined: Mar 2015
Posts: 23 Frankfurt
JcI_the_second
OP
Newbie
|
OP
Newbie
Joined: Mar 2015
Posts: 23
Frankfurt
|
Maybe some of you can create a prototype, and then the members will vote, choosing the best one? What do you guys think about this? It is a good idea. I think the unity asset store desing is the good for begining. This is exactly what we need. For each asset is necessary to have a mini gallery, short description and link to youtube video for assets where this is possible. The big question is how users will upload asset to the new page? For one man, I think it would be too much. Of course I support the fact that people can advertise 3dgs asset that are not free.
|
|
|
Re: New Acknex Unlimited page
[Re: Toast]
#450091
04/06/15 16:28
04/06/15 16:28
|
Malice
Unregistered
|
Malice
Unregistered
|
The ideas here are forward thinking. Perhaps, we should drop old and dead (or unusable ) content and make a community effort to create some new content and update the old code base on that site(A5,A6,A7, WLD). We could make that a mini-contest for the AUM on top of the annual contest.
|
|
|
Re: New Acknex Unlimited page
[Re: Toast]
#450093
04/06/15 17:16
04/06/15 17:16
|
Joined: Sep 2003
Posts: 9,859
FBL
Senior Expert
|
Senior Expert
Joined: Sep 2003
Posts: 9,859
|
I think this is a waste of time. Just look at the dates at which something got added to AU. Why do you think putting lots of effort into a new system is worth it just for the like 3 additions per year (if at all - the environments haven't seen anything new in pretty much a decade)...
I think if a change really is desired try to integrate the AU content to e.g. Terminal26 although I doubt they'd want to take much of the content (especially not the copyrighted stuff like models of Link, Max Payne or Hitman)... Pretty much yes. If really some asset store like stuff is wanted, then a freely available web shop which allows free of charge items should be used.
|
|
|
Re: New Acknex Unlimited page
[Re: FBL]
#450115
04/06/15 21:27
04/06/15 21:27
|
Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
|
Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
|
If Jcl or conitec or whoever is managing the engine does not "commission" for a couple of professional quality and royalty free debut asset sets for the new AU page and hires someone to make the new store page it does not worth it.
Half-assed community made attempts will be... well, half-assed.
Last edited by Quad; 04/06/15 22:25.
3333333333
|
|
|
Re: New Acknex Unlimited page
[Re: Quad]
#450119
04/07/15 01:34
04/07/15 01:34
|
Malice
Unregistered
|
Malice
Unregistered
|
^+1 Truely...
Last edited by Malice; 04/07/15 01:34.
|
|
|
Re: New Acknex Unlimited page
[Re: ]
#450120
04/07/15 03:29
04/07/15 03:29
|
Joined: Feb 2013
Posts: 122 Maysville, Ga
Evo
Member
|
Member
Joined: Feb 2013
Posts: 122
Maysville, Ga
|
I find this topic very interesting and I am glad that is was brought up. A marketplace will help breathe some life back into a fading engine. I have followed 3DGS since A5 and I still use it for my projects regardless of the advancement of other engines (Unity).
We all still love 3DGS, that's why we are all still here. The problem is that whenever topics like this come up, it is always (for some reason) frowned upon by some, leaving the ones who believed in it to question whether it's worth it.
I feel it's a great start in the right direction. I am basically doing this with my own website. I would be happy to take on the challenge of creating a 3Dgamestudio Marketplace. You would be surprised at just how easy it is to get things set up for selling online. (Such as Games and Resources). I have skills in "HTML, CSS, and JAVASCRIPT". Designing and developing the website will not be that difficult. What matters most is what the shop holds within it's pages. Having products to fill the shelves will be the only issue (3DGS Games, Music Packs, 2D assets, 3D assets, etc....).
As a 3DGS community, we should be striving for a better environment than just the dust filled tombs of the lite-c forum. Let's rebuild it from the ground up and start showing some initiative in a better future for an engine that has far more potential than it's given credit for.
Jcl (The Fake One) : Thanks for bringing up this topic.
Jcl (The Real One) : I feel you should have been in this conversation somewhere.
Toast & Quad : A Half-Assed attempt is better than no attempt at all. It's up to the company to keep the engine updated, but it's the community that keeps the engine alive with innovative development and moving forward to greater things. (With or without the company.) There are a lot of talented people on this forum that could get this job done.
To All Who Believe : Thanks for posting your opinion. We need more people to start speaking up about what this community really needs.
George : Voting on a design won't help if no one decides to attempt to build it, and most of all, "finish it". (Take "JJ&BUM for example.") We can create our own marketplace regardless of wheather the Conitec site itself is changed. Although, for a full rebuild of 3Dgamestudio's image, Conitec will need to get on board and start making some initiative themselves.
|
|
|
Re: New Acknex Unlimited page
[Re: Evo]
#450121
04/07/15 03:46
04/07/15 03:46
|
Malice
Unregistered
|
Malice
Unregistered
|
EVO just do it. NIKE (c) +1 Team EVO
|
|
|
|