Well, I have pathfinding for the player working, except for a little problem that I finally figured out, which is I was using skill46 for WAYPOINTS and you didn't have it defined in RPG_defines, but it is used for anim_cycle. That was driving me nuts. I also see that skills 65 and 67 are used and not defined. I will see if I can avoid these undefined skills. If you know me, I really hate undefined skills, they give me grief, but the pathfinding for the player is working now. I just have to see if the actors and npc's need it. It shouldn't be much longer before the pathfinding is added I think. I will send you the link when it's done so you can review it and test it.


Professional A8.30
Spoils of War - East Coast Games