@Spawn - Stay steady, we know you have tons to do. We are happy with all updates in any amount of time.
@Sitrep - Underwater adventures? You'll want to look into the fog system, screen shaders and object shaders to get a good closer to AAA look for that. However if you focus on a toony style, you can use a lot less of that and really have some great fun with art, play and mechanics. I would personal break the physical rules of water and do some obvious and goofy fun stuff underwater. Like water jetpack football or something.
Re: Some new instruction videos.
[Re: ]
#454455 09/08/1521:2609/08/1521:26
I am working on a doom like template from scrath. From that point anyone could make a fps about the rest of you ideas you never know it all depends if i have the time and motivation for it
I am doing this my way if you can do it better show us There are enough people not trying to make a ace game they want to toy around and see some stuff actually happening i don;t care if it helps a few i do it in the name of fun