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code for talking/dialog with a NPC and menu #455907
11/02/15 18:51
11/02/15 18:51
Joined: Oct 2015
Posts: 5
C
CapuchoArthur Offline OP
Newbie
CapuchoArthur  Offline OP
Newbie
C

Joined: Oct 2015
Posts: 5
Hello boys, i'm here to make a question, someone have a code for talking/have dialog with a NPC or a simple menu, please, if you have this, share with me, i need this code for my final project that i have to hand over tomorrow, thank you for attention eek .

Re: code for talking/dialog with a NPC and menu [Re: CapuchoArthur] #455908
11/02/15 18:55
11/02/15 18:55
Joined: Jan 2006
Posts: 968
EpsiloN Offline
User
EpsiloN  Offline
User

Joined: Jan 2006
Posts: 968
There is a code for RPG dialog (with word-wrapping and everything) in the Acknex User Magazine (AUM). There is a link at the bottom of this page, and there was some sort of a search for specific AUM, but I forgot how laugh If you cant find it, search each AUM.

PS.: If it is C-Script old, there is a section in each AUM about converting C-Script to Lite-C code...


Extensive Multiplayer tutorial:
http://mesetts.com/index.php?page=201
Re: code for talking/dialog with a NPC and menu [Re: EpsiloN] #455909
11/02/15 19:40
11/02/15 19:40
Joined: Oct 2015
Posts: 5
C
CapuchoArthur Offline OP
Newbie
CapuchoArthur  Offline OP
Newbie
C

Joined: Oct 2015
Posts: 5
Thanks, i'll look for it

Re: code for talking/dialog with a NPC and menu [Re: CapuchoArthur] #455913
11/03/15 00:13
11/03/15 00:13

M
Malice
Unregistered
Malice
Unregistered
M



http://www.coniserver.net/coni_users/web_users/pirvu/aum/aumonline_e

Online AUM has a search tab, however using it to find what you want is a bit of a art form.

^Link add to support above post^

Once you find and click on the links form the search, which back to the "contents" tab and you will find the issue open. This helps when the link feed to part x of a many issue article

http://www.coniserver.net/coni_users/web...lightsub=dialog

Menu stuff - on going EDIT's
http://www.coniserver.net/coni_users/web...ghlightsub=menu
http://www.coniserver.net/coni_users/web...ghlightsub=menu
Georges menu system AUM
http://www.coniserver.net/coni_users/web...ghlightsub=menu


-- You don't have time, however it MAY be possible to rework Pad Malcom's speech reco, to read out npc dialog
http://www.coniserver.net/coni_users/web_users/pirvu/aum/aumonline_e/your_contributions_3_2_2_3.htm

EDIT all old AUMs need code conversion to lite-c

Have fun
Mal

Last edited by Malice; 11/03/15 00:28.
Re: code for talking/dialog with a NPC and menu [Re: ] #455955
11/04/15 14:00
11/04/15 14:00
Joined: Oct 2015
Posts: 5
C
CapuchoArthur Offline OP
Newbie
CapuchoArthur  Offline OP
Newbie
C

Joined: Oct 2015
Posts: 5
Thank You MALICCCCCCCCCEEEEEE!!!!!!!!!! I LOVE YOU, yoo save-me ^^.

Re: code for talking/dialog with a NPC and menu [Re: CapuchoArthur] #455959
11/04/15 17:34
11/04/15 17:34
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Originally Posted By: CapuchoArthur
share with me, i need this code for my final project that i have to hand over tomorrow, thank you for attention eek .

I'll go out on a limb and say that you had plenty of time to get it done yourself but just didn't feel like it. Good for you buddy, you'll make it far.

This is the very short version of a very long rant where I told you that I dislike you a lot and find it admirable, yet ridiculously stupid of Malice to have helped you and feel like we as community should've just let you fuck up your assignment.


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: code for talking/dialog with a NPC and menu [Re: WretchedSid] #455961
11/04/15 18:07
11/04/15 18:07

M
Malice
Unregistered
Malice
Unregistered
M



@CapuchoArthur - Your welcome.

Quote:
I'll go out on a limb and say that you had plenty of time to get it done yourself but just didn't feel like it. Good for you buddy, you'll make it far.

This is the very short version of a very long rant where I told you that I dislike you a lot and find it admirable, yet ridiculously stupid of Malice to have helped you and feel like we as community should've just let you fuck up your assignment.

Lol, there is the Sid I missed!!! He says what I think, lol. It is stupid of me, however it was just a quick AUM search. It's been to many years of me helping to many newbie, where a simple question becomes a 5 page post, and there next question contains confusion about everything they should have learned from the first one. I wasn't even sure here really had a assignment. In all these years I've heard it all from newbies that want help.

@Sid - Welcome Back! You made my day.
Mal

Re: code for talking/dialog with a NPC and menu [Re: ] #455963
11/04/15 19:18
11/04/15 19:18
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Thank you! Sorry for taking so long to get back to old form, but you know, I had to move to a different country ("had to"... I signed a contract for an apartment and then was kind of stuck with getting on a plane and actually moving in there). Oh, and I got engaged, so I was feeling all warm and fuzzy and nice inside. And I forgot my password for this forum. Oh yeah, and I have a real job, and everything. And it's a fucking sweet gig where Nils and I get flown to Monaco and Paris and get to eat in fancy restaurants.

But I'm back! I think. I don't know \o/


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: code for talking/dialog with a NPC and menu [Re: ] #455964
11/04/15 19:19
11/04/15 19:19
Joined: Jan 2006
Posts: 968
EpsiloN Offline
User
EpsiloN  Offline
User

Joined: Jan 2006
Posts: 968
A little off topic laugh
I remember, Sid, when you ranted on me like that, once, before you realised I was here to learn. Unfortunately, most people, instead of learning, go to Unity and produce "game spam" that literally broke the market. But, I am glad there are people like Malice (helping others no matter what) and like you ( making others think).

Give a man a fish, feed him for a day. Teach him how to fish, and you'll feed him for life.

Thank you both.


Extensive Multiplayer tutorial:
http://mesetts.com/index.php?page=201
Re: code for talking/dialog with a NPC and menu [Re: EpsiloN] #455965
11/04/15 19:24
11/04/15 19:24
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
Expert
WretchedSid  Offline
Expert

Joined: Apr 2007
Posts: 3,751
Canada
Hey, I rant on everyone equally! No matter your skin colour, religion, shoe size or if you prefer sparkling water over still water... Errr, who am I kidding, fuck people who love sparkling water. But the rest gets fair treatment laugh


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
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