Hey all.

not sure which forum this belongs in, but does anyone know how to make a fuzzy semi-transparent background? I need to have the camera focus on the menu of my game and have the background fuzzy, but not completely hidden.

I tried to use a bitmap and turned the alpha down, but it's not what I want (can still see the bg - clearly). I thought about using a shader, but I'm not sure they work with panels/bitmaps and finally I thought about using a model stuck at the camera position then using a shader on it (like glass), but that seems more complicated than it should be. Is there anything else I can try?

any help would be greatly appreciated.


a8 commercial