Well, I use this code in all of my projects, so I would notice it. And BTW I'm talking about this example:
Code:
var mouseSpeedFac = 1;

camera.pan = cycle(camera.pan - mickey.x / 6.5 * mouseSpeedFac, 0, 360);
camera.tilt = clamp(camera.tilt - mickey.y / 6.5 * mouseSpeedFac, -90, 90);



Best regards


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