NOFLAG1 and NOCAST aren't enought. I need something like c_ignore but for views. Is there anything like that? If no, do you know any workaround? It will be used for a splitscreen game.
Okay I'll try this. But one more question: This method seems like preventing the rendering only for one view. What if I have 4 views and the entity should only be rendered on one view? It's world model so view_entities are no possibiliy.
Can I accomplish the example I've written before with your method? If yes can you direct me to the right direction? In the meanwhile I'll play around with superkus idea.