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Re: need Input about Entitys
[Re: Slin]
#459810
06/07/16 14:12
06/07/16 14:12
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Joined: Mar 2014
Posts: 359
CocaCola
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Senior Member
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OP
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Joined: Mar 2014
Posts: 359
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I want to place many models. I'm going to use a mesh merging solution to a forest create with Sprites, thank you. I still remember that justsid told me of a minimum size for the models, which reserves the graphics card per model. Where can I read something about?
Ich möchte viele Modelle plazieren. ich werde die Verschmelzung Technik benutzen um einen Wald aus Sprites zu erstellen, danke. Ich erinnere mich noch, das justsid mir von einer minimal Größe bei den Modellen erzählt hat, die die Grafikkarte pro Modell reserviert, unabhängig davon, wie-viel Speicher das Modell braucht. Wo kann ich da nachlesen
Last edited by CocaCola; 06/07/16 14:16.
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Re: need Input about Entitys
[Re: Dooley]
#459827
06/08/16 06:57
06/08/16 06:57
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Joined: Mar 2014
Posts: 359
CocaCola
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Senior Member
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Posts: 359
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Hi Dooley! Your Project is beautiful! to The Gras, I found only this. Is this right? because it is from the svegetation.wdl but it´s only for one objekt.
function weaving_grass()
{
var grass_angles;
var grass_speed;
grass_speed = 2 + random(5);
while (1)
{
grass_angles += grass_speed * time; // allow the grass to weave
my.roll += 0.02 * sin(grass_angles);
wait (1);
}
}
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Re: need Input about Entitys
[Re: rayp]
#459840
06/08/16 13:32
06/08/16 13:32
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Joined: Mar 2014
Posts: 359
CocaCola
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Posts: 359
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thx sivan and rayp. I´will try the shader again, for my 345 tree Modell, maybe I need to change some proterities in the shader, I think it would work only it is a vertex transform shader The D<namics Flag, I have never used bevor, maybe my generated wood, had mor fps
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