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Diablo 3- Wings question
#460577
07/05/16 05:27
07/05/16 05:27
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Joined: Feb 2011
Posts: 132 Germany Nrw Herford
HenWoll
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OP
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Joined: Feb 2011
Posts: 132
Germany Nrw Herford
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hi Guys I have a following problem and am currently on puzzle how I used this method best on GameStudio converting. I would like something like this currently , and retained that deliver on models https://simonschreibt.de/gat/diablo-3-wings-of-angels/ the engine dosent use the textur layer of the alpha kanal , and the question is now alternativ solution without shader. basically i need the alpha channels only there to mask out . possibly it is sufficient but even if you render the additive wings and mask vertex color. thats right ? Thanks in advance !
Last edited by BlackJack; 07/05/16 05:29.
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Re: Diablo 3- Wings question
[Re: 3run]
#460584
07/05/16 10:14
07/05/16 10:14
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Joined: Feb 2011
Posts: 132 Germany Nrw Herford
HenWoll
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Posts: 132
Germany Nrw Herford
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iknow what you mean. the glow shader is alrady in the projekt and I tested it with
{
my.skill2 = -11;
if (0 == my.skill1 && 0 == my.skill2) { my.skill2 = -2; }
while(1) {
my.u = my.skill1*total_ticks;
my.v = my.skill2*total_ticks;
wait(1);
}
}
but it is not the same. this method I wanted to use for multiple purposes. can i not really play a texture within an alpha channel multiple on the mesh `? its not the same ,but with his idea can i could create something like this also
Last edited by BlackJack; 07/05/16 10:29.
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Re: Diablo 3- Wings question
[Re: HenWoll]
#460589
07/05/16 13:20
07/05/16 13:20
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Joined: Dec 2011
Posts: 1,823 Netherlands
Reconnoiter
Serious User
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Serious User
Joined: Dec 2011
Posts: 1,823
Netherlands
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You could perhaps try particles with Beam or Streak effect and move it in such a way that it looks branched out with some random numbers to let it look natural. Than you could use Bright to give it a bit of glow effect. No idea if it will turn out good looking though.
Last edited by Reconnoiter; 07/05/16 13:21.
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Re: Diablo 3- Wings question
[Re: Reconnoiter]
#460599
07/06/16 02:19
07/06/16 02:19
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Malice
Unregistered
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Malice
Unregistered
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You could perhaps try particles with Beam or Streak effect..... I'd be willing to work on this. Or rather this solution interest me so I'll test it out and post result img/vids. Next few days.
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Re: Diablo 3- Wings question
[Re: HenWoll]
#460604
07/06/16 09:13
07/06/16 09:13
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Joined: Dec 2011
Posts: 1,823 Netherlands
Reconnoiter
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Serious User
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[quote]I'd be willing to work on this. Or rather this solution interest me so I'll test it out and post result img/vids. Next few days. , I would be interested in the results too The idea was there , fear proposal is the framerate then this chrashes
I know from experience Beam or the Streak effect ,have summoned then at least quite frame problems , do you mean that it would eat fps or that it will look wrong with sudden fps drops?
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