In the picture you need the pixel size and 1 room real size


here is a ex.. room that is 125px by 125 px, the ex.. actual sizes is 500 qu by 500 qu. the scale is 125px/500 qu

or 0.25 px per qu

or 500 qu/125 px
4 qu per 1 px

the map is then the same scale across the whole picture.


Note to other --> Please check my process/math

Take Care --

EDIT2 --> I believe the forum and AUM have many ways you can search for and I also believe there is a shader based solution...

Last edited by Malice; 07/11/16 23:44.