Also, if you want to start developing XBox 360 "style" games, I can share the following info on how to get the closest to a 360 development system with off-the-shelf parts.
Quote:
Hardware: - PC with hyperthread or multiple independent CPUs (the chip in the XBox360 has a triple-core CPU). - ATI video card with HLSL shader model 3.0 - Widescreen HDTV monitor (1280 x 720 / 16:9)
Software: - Windows XP - Visual Studio 2005 or .NET 2003 - DirectX 9.0 - XACT (Microsoft Cross-Platform Audio Creation Tool)