Quote:

The problem is, as stated many times in this thread, that you can't just call MS and say you want to buy a license... You have to either be an established developer with a good record or have a game in the making that MS really want on their console.




Somebody has been reading my posts! I feel so much better.

Yes, that's the big issue here.


Quote:

Is 3dgs ... game can run on the Xbox or Xbox360 without rewrite any code?




My thought on this is that you, the game developer, wouldn't have to rewrite much if any of your code. You would hire Conitec to make a XBox version of the engine, and it would take your resources (graphics, sounds, c-script, etc.) and convert them over.

This wouldn't be cheap, but I think we could do it for less then our competitors. The first, most important step, is to create a 3DGS game that people would want to play on the XBox 360. Once you have that, we should talk.


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