Matt,

I appreciate what your saying but you've already suffered the pain of shaders & come out of the other side.


If enough people want shader integration in the toolset then priority should be given to that area.

Also you are suggesting with some justification that the required resources are already available. If that is the case how much work would it involve for conitec to integrate these examples into a working library ??

Not that much... so by the fact this hasn't been done there is obviously a lot more work required to achieve these goal.

So Quid Pro Quo doesn't that mean you r wrong ?


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