This is silly, there are many basic tutorials on the net, and there is the direct3d documentation. I just dont see why we need some super basic tutorial for shaders. Do you want to be shown how to tie your shoes? If you dont have the energy to learn a little on your own, what good is it going to do.. writing shaders is not for non-programmers(or at least knowlegeable amateurs), so you should learn something about programming before trying to learn shader programming. Why do you need someone to write a basic tutorial, when there are already plenty of these on the web? just do a search on google! sheesh, how do you think other poeple have learned these things?