Yeah, you can make fur with a skin image too and do toon shading (the black lines I believe) with a skin. I still don't understand. Also, what's bump mapping? Will this increase the poly count drastically? When I think of bumps, I think of small humps and things in the view, but to do that, for the size of my worlds, I'd need a graphics card a billion times faster than the one I've got as I don't think video cards nowadays can even support 50 terapolys per second....


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials