Yeah, you can make fur with a skin image too and do toon shading (the black lines I believe) with a skin. I still don't understand. Also, what's bump mapping? Will this increase the poly count drastically? When I think of bumps, I think of small humps and things in the view, but to do that, for the size of my worlds, I'd need a graphics card a billion times faster than the one I've got as I don't think video cards nowadays can even support 50 terapolys per second....