Solid entities, I will try that, for buildings. I hope not forget it.

I'm owner of a Com Version...

there are some features only for the pro Version, I want test game studio in legacy mode in Visual Studio, and so I hope not to much functions are only in lite_c, but that later...

I make my level with code or own level Editor and save the entity valves in a script, maby I try later a Level import from blender in wed to use BSP.


...in the manual I saw the words Scene Management, Visibility Determination, Hidden Surface Removal , its realy not so easy and it was confusing for me that I not see the entitys but the the key_tab menue find many polygons.

Whats about you? Do you have some books about scene rendering ?