c_scan(my.x,my.pan,vector(150,150,150),SCAN_ENTS | SCAN_LIMIT );
if (event_type == EVENT_SCAN) { wait(-0.15); set(my,INVISIBLE); ent_create (expl1_tga, my.x, fire_blast); effect(particle_explo, 9, my.x, vector(0, 0, -100)); effect(particle_explosm, 40, my.x, vector(0, 0,0)); ent_create (smoke_tga, my.x, smokeballs); ent_create (floor_scorch, my.x, floor_burn); ...........
action oil_barrel() { set (my, METAL | POLYGON); my.emask |= (ENABLE_SHOOT | ENABLE_SCAN ); my.event = oilexplosion_event; }
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