There's an easier way if you're interested:

In the movement.wdl file in the template folder find the function move_view_3rd and replace it with

function move_view_3rd()
{
CAMERA.DIAMETER = 0;
camera.x = player.x;
camera.y = player.y;
camera.z = player.z + 200; //height above player
camera.tilt = -90; //look down
camera.pan = player.pan; //direction of player
camera.roll = 0;
}

hope that helps!!!!!

Let us know if this works?!?!?!?!

[This message has been edited by Smiffy (edited 26 February 2001).]