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Physics engine basics help #47305
06/07/05 01:04
06/07/05 01:04
Joined: Apr 2005
Posts: 14
T
Tren_Loco Offline OP
Newbie
Tren_Loco  Offline OP
Newbie
T

Joined: Apr 2005
Posts: 14
Hello, I have adquired the A6 Pro. Is not cheap, so i want to use all its capabylities, especially the pshysics engine. I really want to make a car, but i don't understand the manual. How can i join wheel to the body, how apply forces, gravity and all that stuff? I just want a basic car with the physics engine. My poket and I will be very happy for your help.

Re: Physics engine basics help [Re: Tren_Loco] #47306
06/07/05 20:48
06/07/05 20:48
Joined: Jul 2000
Posts: 8,973
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Doug Offline
Senior Expert
Doug  Offline
Senior Expert

Joined: Jul 2000
Posts: 8,973
Bay Area
Download the latest update, then download the new Template6 code from the Template Forum. The plCar01.wdl script has a full physics car, you can use that as an example.


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Re: Physics engine basics help [Re: Doug] #47307
06/25/05 21:12
06/25/05 21:12
Joined: Apr 2005
Posts: 14
T
Tren_Loco Offline OP
Newbie
Tren_Loco  Offline OP
Newbie
T

Joined: Apr 2005
Posts: 14
Thanks, my car is now working. Its going crazy sometimes, it spin a lot, the tires get deform and uot of place, the car get destroyed and flies evriwhere when touch a terrain map, but if it is in a WED level works.
Thanks!


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