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WED - Shared textures not respected #473354
06/30/18 18:56
06/30/18 18:56
Joined: Aug 2003
Posts: 7,440
Red Dwarf
Michael_Schwarz Offline OP
Senior Expert
Michael_Schwarz  Offline OP
Senior Expert

Joined: Aug 2003
Posts: 7,440
Red Dwarf
We just had a little problem with models in WED. We have multiple models that use the same external (4k) texture. Which works fine in engine, but WED at some point runs out of memory and stop rendering any further added models and just reverts to the tiny 1x1x1 m cube.

We confirmed this behaviour by changing the atlas texture to 128x128 after which WED resumed normal operation


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: WED - Shared textures not respected [Re: Michael_Schwarz] #473381
07/02/18 11:58
07/02/18 11:58
Joined: Jul 2000
Posts: 28,024
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,024
Frankfurt
Thanks, I'll forward this to the WED developer.


Moderated by  jcl, Nems, Spirit, Tobias 

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