I remember you from years ago.
![](/ubbthreads/images/graemlins/smile.gif)
I've been here since 2002, when there was no A6.
![](/ubbthreads/images/graemlins/smile.gif)
My current game project uses modified A5 player movement templates.
It is A5, but on the A6 engine with shaders. HAHA
![](/ubbthreads/images/graemlins/grin.gif)
The problem is that Conitec keeps inventing new stuff, and then we have to re-learn it all again. What a waste of time, sheesh.
These days, we are expected to learn A6 GUI garbage and then make a game that looks "Conitec Style" like everyone elses looks. I don't like it.