well the test I did was I (my friend) created a sphere. The sphere had about 9800 pollys. I placed 4 of those in the level. I made it so they were all on screen and it started to run choppy. I can't tell you the exact fps cause I don't know the fps variable or how to get that. The spheres were textured with a solid color (red/black) and had no other properties applied.
That is why I am worried about pollies. Also I have learned my comp is quit slow and doesn't handle some things good.
AMD athlon 2800+ (2.08 GHz, acts like 2.8GHz)
512mb ddr ram
ATI radeon 9200 256mb 128 bit PCI
(reformated using the gw scan 1 month ago (the gw scan writes the ENTIRE hard drive to 0))
Last edited by RuneHunter; 06/16/05 22:05.