Hi, I have a little problem with the fps of my project. When I run my level with a default script (a standard template),I observe at the end of the compilation window : "18 objects" and my fps is just fine : 56.

But, when I run my script ( In which are defined all my entities) with the same level I get at the end of the compilation window:" 632 objects" and my fps is now 30.

The problem is that I am not loading the entities at that point so there is no difference in the number of entities rendered within the first test and the second one.

Thanks in advance